Thursday, 30 June 2011

For the greater good... yeah right!

Yikes I can't believe it's been a month since I last posted... guess that's what happens when you buy a heap of gym equipment and then spend ages trying to work out how it goes together (instructions were useless).

Anyway I haven't been totally deprived of warhammer and have been slowly gaining the hang of using a tau army in 5th edition! Yep you heard me correctly - TAU. Since the list I posted last month I have been toying with the idea of vespid more and more, mostly because I nabbed a box on ebay for a fiver and I want them in the list.

Now everyone is going to say they suck and tau really don't need them but I disagree somewhat. I have played 4 games so far with the tau and of those 3 had vespid in them. I have managed 1 loss and 3 draws but sadly no wins so far (I'm going out on a limb here and saying that's probably because I am new to tau and they work so differently to space wolves).

Now my vespid have played a crucial role in each of those games in the form of harrassers and objective contesters. Their speed is just great being able to move 12" and then fleet up to 6" followed by an assault move is sweet. It works wonders when you want to stall IG meltavets as T4 and I5 is so useful when facing other weak combatants. They work perfectly in conjunction with outflanking kroot or fast moving battlesuits and I have had a lot of success using them to take out IG heavy weapon teams, command squads, and space wolves long fangs squads. A squad of 6-8 is perfect and their ability to reroll failed terrain rolls is the icing on the cake.

Oh have I mentioned the S5 AP3 guns they carry? At BS3 they arent going to do much, but with a few markerlight hits then suddenly you have BS 4 or 5 and can strip away cover saves as well. This is great in my list as most of my battlesuits are BS4 so my pathfinders have more time to be choosey about who they shoot their markerlights at.

To see what I mean, here is my list as it stands -


HQ
1 shas’el, bonding knife, positional relay, hardwired multi tracker, fusion blaster, plasma rifle, hardwired drone controller, 2 shield drones = 137 pts.

2 bodyguards, fusion blasters, plasma rifles, hardwired multi trackers, targeting arrays = 164 pts.
ELITES

2 crisis suits, twin linked missile pods, targeting arrays = 106 pts.

2 crisis suits, twin linked missile pods, targeting arrays = 106 pts.
TROOPS

8 fire warriors, shas’ui, bonding knife, devilfish, disruption pods = 180 pts.

10 kroot + 6 hounds = 106 pts.

10 kroot + 6 hounds = 106 pts.

10 kroot + 1 krootox = 105 pts.

FAST ATTACK
6 vespid, strain leader = 102 pts.
7 pathfinders, shas’ui, bonding knife, devilfish, disruption pods = 184 pts.

HEAVY SUPPORT

1 hammerhead, railgun, multi tracker, burst cannons, disruption pods, blacksun filter = 175 pts.

1 hammerhead, railgun, multi tracker, burst cannons, disruption pods, blacksun filter = 175 pts.

1 broadside suit, advanced stabilisation system, team leader, 1 shield drone, hardwired drone controller, hardwired blacksun filter = 103 pts.

 Total = 1749 points.


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